Right click on the gray space in any roster cell and choose Properties.
This is descriptive text that helps you identify the current roster. It may contain any characters (including blanks) and be up to 120 characters long.
This is the name of the roster which you would use when writing programming logic. It must consist of letters, digits and the underscore (_) character. It must not begin or end with underscore.
If set to a singly-occurring field on the form, entry in the roster will stop after the keyer has entered the number of rows determined by the occurrence control field name's value.
This defines whether the cursor will move from left to right or from top to bottom during data entry.
This defines the order in which to enter a record with multiple occurrences: all the items in a record n times or each item n times before continuing with the next item
You can see either labels or names on the forms tree. Press Ctrl+T to switch back and forth between them.